PDA

View Full Version : [Any Game] Equipment


SD Anderson
12-21-2006, 02:39 AM
Are there specific sets of equipment uou always take for your character? How much does this change when you run characters in different systems (assuming similar tech ie medieval or modern day)?

Kalzazz
12-21-2006, 03:37 AM
My fantasy characters all wind up with assorted similar things
Backpack, bedroll, flint/steel, paper, pens, ink, crowbar, rope, daggers, lantern etc etc

Its halfway a miracle they can even move

Other genres Im likely to have a cell phone, but thats about it

Hitcher
12-21-2006, 03:40 AM
Almost always first aid stuff. I swear I'm targetted.

Cranky Dog
12-21-2006, 09:07 AM
I'm the only character in my group who always thinks of taking a crowbar. Why the others don't I have no idea since we often use it.

I sometimes also carry a small shovel. Let's just I'm pretty glad we usually ignore encumbrance rules, 'cause that 25ft ladder in my belt pouch is a killer.:whacky011:


Cranky Dog
"I have an equipment opinion, international!"

Parzival
12-21-2006, 11:56 AM
A small piece of chalk. (Yeah, I'm metagaming.)
Money.
Clothing (worn)
Durable shoes/boots (worn)

After that, it's all genre and character specific.

LagomorphPrime
12-21-2006, 01:06 PM
Crowbar and chalk go a long way.

JasonStarfire
12-21-2006, 01:11 PM
I have a list of useful equipment that I try to get my characters equipped with in fantasy RPGs. Nothing special, just useful items (crowbar. always a crowbar). I remove items from the list if I'm playing a dumb character or something of that sort. Then I add class/race/setting specific gear.

Really makes the whole process go more smoothly.

Kalzazz
12-21-2006, 01:14 PM
You actually have a copy of said list you could post?

TinSoldier
12-21-2006, 01:28 PM
I can't really say for anything other than D&D since it has been so long since I've made any characters for other systems.

A dagger. Every character needs a dagger both as a backup weapon and for a useful utensil for eating and such.

Chalk. I don't know why, it just seems like a good idea (I think I got the idea from OotS).

Sewing needle. Fishhooks.

Backpack. Bedroll. Winter clothing sometimes. It just seems unrealistic to me that adventurers wandering the world in search of adventure would be without these things.

Belt pouches for carrying small things like money and stuff. I don't think the rules specify, but it makes more sense to me that if you are going to pull something out in combat it would be in a belt pouch rather than in your pack.

JasonStarfire
12-21-2006, 01:38 PM
You actually have a copy of said list you could post?

Not on this computer, but someone on another forum posted a similar list. I'll see if I can find either.

LagomorphPrime
12-21-2006, 01:47 PM
Bedroll, blanket, dagger, flint and steel, water pouch or two, 3 days rations, chalk, crowbar, flask of oil. That's more or less my standard gear.

ed
12-21-2006, 04:39 PM
entirely character and game-specific. the characters who like to be prepared will have setting-appropriate equipment (e.g., flasks of oil and/or flint & steel in fantasy; a leatherman and cash in a contemporary game). but then again, there's always the characters who just don't think like that.

ed

Magnus Bergqvist
12-21-2006, 04:51 PM
Agrees with ed, depends on the character and the setting.

A friend of mine had the habit of ALWAYS letting his characters be proficient (and be equipped with) a piccolo-fluit (or equivalent). No matter what genre.

/Magnus

BlueNinja
12-21-2006, 05:04 PM
My last character in Aberrant carried around three PDAs at all time; two of them were optimized for hacking and could easily be abandoned at a moment's notice, the other had military-grade electronic shielding, encryptors and decryptors, and a 36-hour battery life. It was a bit hefty, but it saved my bacon twice. So then other characters (who weren't multi-millionaires) asked me where they could get one. "Do you have $150,000?" "*boggles* Never mind ... we'll just keep asking you."

There's also nothing quite like the look on another character's face when you reach into your suit jacket, and pull out a mini-flashbang grenade, and ask them if they need to borrow it. Beyond those items, there was little my PC carried around on a daily basis.

Since we've now switched to Rifts, my character (a Psi-Nullifier) is at the moment the only one of the players with a tent and a solar-charger for flashlights. Our group is fairly well set-up with the mundane stuff, like cooking utensils, a shovel, etc.

Lost Soul
12-21-2006, 05:22 PM
After one too many argument about characters lugging *smudged length* of rope with them, I instituted the following house rule: I'm not going to account for every single mundane you own: you have enough rope to scale a reasonable cliff, basic tools, etc. But you don't have one of each weapon in the PHB, an alternate set of armor, enough rope to tie 50 goblins, etc. Basically, you have a reasonnable amount of equipment on you.