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Detritus
05-01-2009, 05:29 PM
I ask this specifically because there are some pretty action-heavy sequences coming up soon-ish. Hopefully that doesn't give too much away, but I think we all see it coming. It could take a while for action sequences to play out by PBP, and that could get frustrating for us all. Or maybe not, I don't know, so that's part of what this thread is about.

Everyone would have to be on board with it, and even if that's the case, we would still have to work out the how and when of it. We've got an East Coast-West Coast thing in play here, too, so that could end up nixing the deal. Let me know about interest, times you could do it, any preferences about how you've done it in the past, etc.

The plan would be to break out the chat stuff only when there's going to be a lot of action. Otherwise the game will proceed as it has here.

Kalzazz
05-01-2009, 05:35 PM
It wouldnt be my first choice

Detritus
05-01-2009, 05:59 PM
It wouldnt be my first choice
There's one major branch point, status quo or not. I'm assuming (?) that this response rules out any form of online interaction whatsoever except for the PBP & PMs that we do here (and the occasional roll of the dice).

Kalzazz
05-01-2009, 06:10 PM
I hate OpenRPG . . . and also, if your following the Origen and Archaelos format it also implies would be a scheduled thing . . . fantasy football drafts are about the limits of my tolerance for committing to schedules online

Though could always NPC me if Im not around, or around but not able to work up the willpower to select OpenRPG from the start menu

SD Anderson
05-01-2009, 06:23 PM
I'm in one chat based game now (started with OpenRPG & Maptool, went to IRc and Maptool after that first session until the 'latest' build of maptool failed to load the GM's maps*) and it's something of a time constraint. Getting a time and place mutually convenient to all players can be frustrting. It's not impossible to do but it could become more trouble than it's worth very easily.

*This is a somewhat convluted story. I'll readily tell it if anyone is interested.

Detritus
05-01-2009, 08:08 PM
OK, sounds like the nays have it so far. That's fine, although I'm curious to see how a lengthy combat will flow in PBP format. I suppose by lengthy I mean long compared to the combat scenes that have happened so far, but maybe it won't be all that long in number of rounds.

Kalzazz
05-01-2009, 08:10 PM
Having Celerity, Potence, and Weapon Mastery Jocelin aims for _quick_ combat scenes!

Detritus
05-01-2009, 08:19 PM
Having Celerity, Potence, and Weapon Mastery Jocelin aims for _quick_ combat scenes!
True, but if the Sabbat comes, they may not come piecemeal the way it happened last time. ;)

Detritus
05-02-2009, 08:51 PM
I'm turning this thread into the new OOC discussion thread, since the first one is starting to approach an unwieldy size. The old one will remain here, but it's lost its sticky status.

Kalzazz
05-02-2009, 09:21 PM
Btw, here is how I tried to stat up a Remington 760 in .308 (the rifle I have)

Remington 760 Gamemaster (1952) US Cr. 7d 12 10 1100 4655 8 3~ 4+1 11 -2$??? 7

The gun was made from 52-81, the .308 version from 57 onwards . . . . a bit over a million were made (so very popular, one of five Remington guns to pull off the stunt) http://hunting.about.com/od/guns/l/aastremmag5a.htm

As for price, well, new price when first introduced was apparently 104, but clearly, thats not the current price. The replacement for it (the 7600) sells for around $700ish new

This random person off the internet thinks should go for around $285
http://wiki.answers.com/Q/What_is_estimated_value_of_a_Remington_760_Gamemas ter_30-06_rifle

Kalzazz
05-02-2009, 09:22 PM
Heres a good picture of the gun
http://www.thefirearmsforum.com/attachment.php?attachmentid=19822&stc=1&d=1225945011

Detritus
05-02-2009, 09:39 PM
Can we just use the stats for one of the .308 rifles that's already in the GURPS Basic Set. We can still call it a Remington even if it has the H&K G3 stats, for example.

Kalzazz
05-02-2009, 09:51 PM
Sure. That works to I suppose

Huxley
05-03-2009, 04:29 AM
I'd be open to the idea.

Actually, I've noticed that play goes by pretty quickly when we all just happen to be on critfumb at the same time. We could also try to do something like that.

I've been out of touch due to end-of-semester busyness. In about a week and a half I'll have free time again.

Detritus
05-03-2009, 08:21 PM
I'd be open to the idea.

Actually, I've noticed that play goes by pretty quickly when we all just happen to be on critfumb at the same time. We could also try to do something like that.

I've been out of touch due to end-of-semester busyness. In about a week and a half I'll have free time again.
I think I'm going to table the OpenRPG/IRC discussion for now. Sounds like there is far from overwhelming unanimous enthusiasm for it, and I'm not actually set up for it right now, although I would have been willing to set myself up for it if the will had been there for it.

I do need to know whether Leo is coming with everyone else to Al's. Jack, too, for that matter.

Detritus
05-04-2009, 03:16 AM
OK, for the moment there are two IC threads that are stickied. There was a reply in the "5 Goblets, 1 Elders" thread while I was composing the argument that kicks off the "Al's Army Apparatus" thread. The two threads are sequential. If anyone feels the need to contribute something to the end of the older thread, please feel free to do so, and it will be inserted into the game before the argument in the new thread takes place.

SD Anderson
05-04-2009, 05:20 AM
NPR reported that a study of male brain chemistry showed the same stimulation found when men look at scantily clad women also occurs when we see tools.

Jack will head off to the gun market. :satanlook:

Detritus
05-05-2009, 08:43 PM
This (in-game) evening's edition of Toreador Drama Hour is almost over, but I haven't had a chance to post a reply to the IC thread because I've been keeping an eye on the rookie draft of my fantasy football league. Should be able to post tonight.

Detritus
05-06-2009, 01:11 PM
Apparently the real Jackson Barracks got tagged pretty hard by Katrina, and is only scheduled to re-open now-ish. I guess what I'll say is that the Barracks in this game operates at diminished capacity in the in-game right now, compared to what it can normally operate at in the absence of hurricane damage.

Kalzazz
05-09-2009, 01:38 AM
Finals time has come around again, so, should there be any delays in my posting or other inconvenience due to this, I hereby authorize Origen, Baelfyre, Haze or anyone else who wants to to control Jocelin

Detritus
05-09-2009, 01:40 AM
Finals time has come around again, so, should there be any delays in my posting or other inconvenience due to this, I hereby authorize Origen, Baelfyre, Haze or anyone else who wants to to control Jocelin
How long are you going to be out for? We can post something in the RPG forum to be a pinch-hitter if you want.

Kalzazz
05-09-2009, 03:10 AM
appearance may be sporadic until the start of the week after next

Kalzazz
05-09-2009, 03:42 AM
Oh, scopes add +1 to acc for every doubling of accuracy for aimed shots only. They also get to roll 3d6 against a breakage table every time the rifle is dropped, hit, used as a club or otherwise abused

Riflescopes come in all variety of types and flavors from cheap enough to simply hang in the aisle at WalMart to wondrous works of art by Zeiss valued in the many thousands

The 'generic' riflescope however is probably a 3-9 by 40 (3 to 9 times magnification with 40mm diameter objective lens) and costs 100-300 from the counter at WalMart depending on the brand you pick

Detritus
05-09-2009, 05:32 PM
Oh, scopes add +1 to acc for every doubling of accuracy for aimed shots only. They also get to roll 3d6 against a breakage table every time the rifle is dropped, hit, used as a club or otherwise abused

Riflescopes come in all variety of types and flavors from cheap enough to simply hang in the aisle at WalMart to wondrous works of art by Zeiss valued in the many thousands

The 'generic' riflescope however is probably a 3-9 by 40 (3 to 9 times magnification with 40mm diameter objective lens) and costs 100-300 from the counter at WalMart depending on the brand you pick
Let's approach it from this angle -- What quality of scope is Jocelin in the market for?

Kalzazz
05-09-2009, 08:25 PM
Probably Good in GURPS terms or possibly Cheap, I am sure she is priced out of the Fine/Very Fine market

And somehow I forgot to put the relevant page numbers in my last post, scopes are described on page 102-103 of High Tech (I think I recall seeing some stuff in Spec Ops and maybe Modern Firepower or Comp II as well . . . Ill try to check Modern Firepower later)

Kalzazz
05-09-2009, 11:18 PM
Okay, Modern Firepower

each doubling of magnification adds +1 to aimed shots
every scope above x4 adds 1 to snapshot (since makes it harder to acquire target)
Most add +1 to negate darkness penalties only, with illuminated reticles +3
Modern scopes are sturdier than in HT, get -1 to breakage table rolls

For reference btw, Modern Firepower was published 02, scopes are discussed on page 13

Detritus
05-09-2009, 11:20 PM
Okay, Modern Firepower

each doubling of magnification adds +1 to aimed shots
every scope above x4 adds 1 to snapshot (since makes it harder to acquire target)
Most add +1 to negate darkness penalties only, with illuminated reticles +3
Modern scopes are sturdier than in HT, get -1 to breakage table rolls

For reference btw, Modern Firepower was published 02, scopes are discussed on page 13
I don't have that one. Can you give me a specific hardware request here, with price and stats?

Kalzazz
05-09-2009, 11:36 PM
http://www.cabelas.com/cabelas/en/templates/links/link.jsp?id=0006464711747a&type=product&cmCat=SEARCH_all&returnPage=search-results1.jsp&Ntt=Nikon+Pro+Staff&Ntk=Product_liberal&sort=all&Go.y=6&_D%3AhasJS=+&N=0&_D%3Asort=+&Nty=1&hasJS=true&Go.x=2&_DARGS=%2Fcabelas%2Fen%2Fcommon%2Fsearch%2Fsearch-box.jsp.form1&_dyncharset=ISO-8859-1

Ah, something like this one (its the type I have)
3-9x50 Nikon Pro Staff (scroll down, the 3-9x50 is listed last)

Weight 1lb, Holdout -1 (Im guessing this), acc +1 to +3 (due to variable power), SS +0 or +1 (due to variable power), cost $200 (also ~$30 for the rings to mount it), +1 to negate darkness penalties (possibly +2 due to having oversized objective which helps at night, but not sure on GURPS granularity of helping at night. Possibly in GURPS the oversized objective just looks cool)

Detritus
05-10-2009, 07:37 AM
http://www.cabelas.com/cabelas/en/templates/links/link.jsp?id=0006464711747a&type=product&cmCat=SEARCH_all&returnPage=search-results1.jsp&Ntt=Nikon+Pro+Staff&Ntk=Product_liberal&sort=all&Go.y=6&_D%3AhasJS=+&N=0&_D%3Asort=+&Nty=1&hasJS=true&Go.x=2&_DARGS=%2Fcabelas%2Fen%2Fcommon%2Fsearch%2Fsearch-box.jsp.form1&_dyncharset=ISO-8859-1

Ah, something like this one (its the type I have)
3-9x50 Nikon Pro Staff (scroll down, the 3-9x50 is listed last)

Weight 1lb, Holdout -1 (Im guessing this), acc +1 to +3 (due to variable power), SS +0 or +1 (due to variable power), cost $200 (also ~$30 for the rings to mount it), +1 to negate darkness penalties (possibly +2 due to having oversized objective which helps at night, but not sure on GURPS granularity of helping at night. Possibly in GURPS the oversized objective just looks cool)
The fiddly bits, they burns us, precious! :p

OK, the scope provides +1 Acc per full 3X of magnification. That means SS +1 for either +2 or +3 Acc. I'll give you negation of -2 in darkness penalties. $230 for this scope plus its mounting hardware. It will be incumbent upon you to keep track of the scope's settings when Jocelin uses it.

I'm willing to make rulings on the availability of stuff, and even work on things people might want that don't exist in 3e GURPS, but I would encourage everyone to try and find something similar to what they want that's already written up somewhere amongst the various 3e source books, if at all possible. Simpler is also better from my chair if we need to invent specifics for anything.

Kalzazz
05-10-2009, 02:07 PM
For some unfathomable reason GURPS Deer Hunter was not released as a 3e sourcebook

Its even worse in 4e, where cost for things is based on the mythical GURPS dollar which is only vaguely related to the USD, so you have to stat and price

Though 4e does have more complete scope rules

Kalzazz
05-11-2009, 09:30 PM
What type grenades are these?

Detritus
05-11-2009, 09:34 PM
What type grenades are these?
Frag grenades. 5d damage in the hex they land in, with whatever the damage/burst radius they have as in the GURPS Basic Set. M67s (?), whatever they are in the 3e Basic Set.

Kalzazz
05-11-2009, 09:49 PM
Checking basic set 3e main book, the 5d damage grenade is the UK Jam Tin, which apparently can be more formally called a No. 8 or No. 9

http://www.tommyspackfillers.com/showitem.asp?itemRef=VS018

Which weighs a convenient half pound for easy carrying, so cool

Does using the twist/push igniter require a Rotschreck check?

Kalzazz
05-11-2009, 09:51 PM
Ooh . . . checked grenade rules. 3e grenades are our friends! Scary friends

Detritus
05-11-2009, 09:55 PM
Checking basic set 3e main book, the 5d damage grenade is the UK Jam Tin, which apparently can be more formally called a No. 8 or No. 9

http://www.tommyspackfillers.com/showitem.asp?itemRef=VS018

Which weighs a convenient half pound for easy carrying, so cool

Does using the twist/push igniter require a Rotschreck check?
I thought there were also US-made grenades that have 5d worth of damage. There are three M6X grenades, IIRC, and least one of them has that level of damage according to my memory.

Kalzazz
05-11-2009, 09:59 PM
Mk 2 does 2d-1, 67, 68, 59 do 5d+2 for the US grenades

Maybe in a different book?

Detritus
05-11-2009, 10:11 PM
Mk 2 does 2d-1, 67, 68, 59 do 5d+2 for the US grenades

Maybe in a different book?
No, I just forgot the +2 in 5d+2. Uma has 24 of one of those last three grenade types. I need to look up which one is which before deciding exactly what she has.

SD Anderson
05-12-2009, 02:19 AM
I suppose Jack would settle for ... ah the heck with it *I* probably wouldn't let my character take this weapon load into a real game either... ;)

But:

The Belgium made FN F2000 auto rifle... M-16 caliber ammo. 5d-2(5/4) low RoF 6, high RoF 14, with it's corresponding grenade launcher the FN LG1.

List price: $900 & $800 respectively. And of course grenades for the launcher.

Detritus
05-12-2009, 04:00 AM
I suppose Jack would settle for ... ah the heck with it *I* probably wouldn't let my character take this weapon load into a real game either... ;)

But:

The Belgium made FN F2000 auto rifle... M-16 caliber ammo. 5d-2(5/4) low RoF 6, high RoF 14, with it's corresponding grenade launcher the FN LG1.

List price: $900 & $800 respectively. And of course grenades for the launcher.
Jack will have to requisition a rifle-mounted RPG launcher through National Guard contacts.

Detritus
05-12-2009, 05:54 AM
Does using the twist/push igniter require a Rotschreck check?
Yes, we'll say using a grenade requires a straight Courage roll with no modifiers.

Kicking or batting a live grenade is at -3 to Courage.

Grabbing or throwing yourself on top of a live grenade is at -6 to Courage.

Not that I foresee the PCs ever needing those last two rules, because giving the other guys grenades? That totally doesn't sound like me. :satanlook:

Detritus
05-12-2009, 04:24 PM
Finals time has come around again, so, should there be any delays in my posting or other inconvenience due to this, I hereby authorize Origen, Baelfyre, Haze or anyone else who wants to to control Jocelin
Since it's already Tuesday afternoon and we've just gone to a live action scene, I say we just endure whatever delays finals week forces upon us. I don't want to put a guest player on the spot with a live grenade on the floor, and I suspect you don't want that either.

Brother Brian
05-12-2009, 04:33 PM
BTW: Before it goes further; in WW Celerity 2 is not a breach of the masquerade; 3 is. Does that match Gurps?

Detritus
05-12-2009, 05:09 PM
BTW: Before it goes further; in WW Celerity 2 is not a breach of the masquerade; 3 is. Does that match Gurps?
Does Celerity 3 = 3 extra actions per round in WW? I guess more generally, does each dot in Celerity add an extra action in WW, and if not, what is the mapping between dots activated and extra actions? I'll use whatever the equivalent Masquerade breach is in WW after I know how it's translated into GURPS.

There's a timing question here, too, how long is a "round" in WW? It's 1 second in GURPS, but you get an action each second.

Brother Brian
05-12-2009, 05:15 PM
Does Celerity 3 = 3 extra actions per round in WW? I guess more generally, does each dot in Celerity add an extra action in WW, and if not, what is the mapping between dots activated and extra actions? I'll use whatever the equivalent Masquerade breach is in WW after I know how it's translated into GURPS.

There's a timing question here, too, how long is a "round" in WW? It's 1 second in GURPS, but you get an action each second.

WW is hazy on the time in a round, it's whatever it needs to be for the purposes of storytelling. But the extra action per dot is accurate.

So having spent 2, I'm moving 3x faster than I would be with no celerity boost. I'm about as fast as humanly imaginable, but you wouldn't assume supernaturality, in the storyteller system.

Detritus
05-12-2009, 05:55 PM
I'm going to draw the line at Celerity 3 = OK, Celerity 4 = Masquerade breach. Celerity 4 is where the three actions per second threshold gets crossed, and by then you're kind of a blur.

Detritus
05-14-2009, 07:33 PM
I have to admit, I was hoping for some more Jocelin hijinks of the sort involving a Katana quick draw and then some batting of the softball-sized object arcing towards her last turn, especially once she saw that the grenade she shot didn't explode. Alas, it was not to be. :whacky011:

Kalzazz
05-14-2009, 10:08 PM
That would have been cool . . . . sadly player failed coolness identification check

Player also is realizing has forgotten GURPS 3 rules and is trying to find where he hid the books

Kalzazz
05-14-2009, 11:08 PM
I really wish I had gone for Celerity 3

Detritus
05-15-2009, 02:51 PM
I think the combat has gone/is going at a pretty good pace, so I am less worried about it dragging out in future encounters.

Brother Brian
05-15-2009, 03:45 PM
Considering that it took all of two rounds to effectively take me out of action...sure.

(Not that it's your fault, I've got to get used to Gurps. Two shotgun blasts wouldn't have slowed me down in WoD.)

Detritus
05-15-2009, 04:00 PM
Considering that it took all of two rounds to effectively take me out of action...sure.

(Not that it's your fault, I've got to get used to Gurps. Two shotgun blasts wouldn't have slowed me down in WoD.)
Yeah, Kal has mentioned this on occasion, too. For whatever reason, SJG decided not to model WW soak rolls, which makes firearms a lot deadlier to vamps than they are in the original. This is in keeping with "combat is pretty lethal in GURPS" but maybe doesn't reflect the WoD all that well in this particular aspect. Consider it your baptism by shotgun. ;)

Brother Brian
05-15-2009, 04:20 PM
Yeah, Kal has mentioned this on occasion, too. For whatever reason, SJG decided not to model WW soak rolls, which makes firearms a lot deadlier to vamps than they are in the original. This is in keeping with "combat is pretty lethal in GURPS" but maybe doesn't reflect the WoD all that well in this particular aspect. Consider it your baptism by shotgun. ;)

I shall consider it that way.

BTW, I assume staking works the same way, that is it incapacites the vamp staked entirely...

Detritus
05-15-2009, 04:47 PM
I shall consider it that way.

BTW, I assume staking works the same way, that is it incapacites the vamp staked entirely...
Yeah, staking still works basically the same. Complete physical paralysis and very limited mental functioning.

I'm also toying with the idea of incorporating some form of a soak roll into the GURPS version, now that it's come up again. That would be kind of a double-edged sword in that it would also be beneficial for your opponents, but especially in the case of gunplay the two systems diverge dramatically in terms of how effectively Kindred deal with being shot repeatedly.

Kalzazz
05-15-2009, 05:25 PM
I discovered much to my surprise my VtM WW character was horribly ineffectual with guns, so when Det made this game I thought 'must not use guns!', only to discover that actually, guns arent hindered here

So, the moral of the story I came away with, read rules then make character, and dont assume 1 system matches another

Detritus
05-15-2009, 07:19 PM
The idea I'm kicking around in my head for "soak" in GURPS would be something HT-based. I'd give everyone two options:

You get a HT/3 in soak per attack that hits. Effectively you'd be getting HT/3 (rounded down) in DR.

You can roll against HT once per turn, and that's your soak against all attacks that hit you for that turn. There's a bit more bookkeeping with this one, but could be favorable for characters with high HT.

You can switch between the two depending on if you think you need to hit a home run with a soak roll or whether you think a surer, steadier, but perhaps smaller amount of DR is OK.

Fair warning -- the two shotgun-wielding fellas in the mouth of the alley behind Al's had an average HT of 16.5 (they're Sabbat heavies, in case that wasn't clear). This change definitely will help your foes, in some cases even more than you, in others, less.

Fortitude would help with soak rolls. What I am thinking is that the basic max. boost in DR is added to your HT for the purposes of calculating soak, e.g. if you have Fortitude 3, add 4 to your HT when figuring (or rolling) soak. You can actually activate Fortitude on top of this, as before, and the same DR benefits accrue as they always have. Activated Fortitude *doesn't* add to effective HT for soak rolls.

The maximum effective HT you can roll soak against is 20. This is mainly to prevent me the GM from going, "Hmm, HT 15 + Fortitude 6, that's an effective HT of 30 to roll against! Giddy up!" ;)

EDIT -- A soak roll of 17 or 18 is always a failure (i.e. DR 0 from soak for that turn). There won't be any extra critical failure consequences for 17s and 18s, though.

This is a lot to take in at once. Think about it, tell me whether you like it or not, offer suggestions, etc. This won't be implemented during the present action outside of Al's, of course, but could be in place as soon as the next combat, whenever that may be in both IRL and in-game time. The main effect is that it will stretch out combats some, and make it so that a couple of shotgun shells or a few pistol rounds don't bring both PCs and NPCs face-to-face with torpor.

Kalzazz
05-15-2009, 07:28 PM
Id potentially suggest looking at something like Injury Tolerance Unliving as an alternative (and somewhat in keeping with the WW vampires laughing at people poking holes in them but disliking being hacked/smashed)

Granted, in GURPS both fists/maces do crushing while in WW there was a clear distinction between fists and maces, so that part Im not sure how to model

Overall Id probably vote against the current measure, both as 1/2 the party has 10 or less HT and our max HT is 15, and because it even more drastically tilts the advantage to high base damage firearms like M60 and friends

Kalzazz
05-15-2009, 07:36 PM
Hmmm. Jack has machine gun skill . . . he could turn into a sasquatch and wield a .50 BMG as a personal weapon, that would be cool

Detritus
05-15-2009, 07:40 PM
Id potentially suggest looking at something like Injury Tolerance Unliving as an alternative (and somewhat in keeping with the WW vampires laughing at people poking holes in them but disliking being hacked/smashed)
Assuming it's in C1, I'll have a look at it tonight (unless someone has their C1 at hand and wants to post it...).

Granted, in GURPS both fists/maces do crushing while in WW there was a clear distinction between fists and maces, so that part Im not sure how to model

Overall Id probably vote against the current measure, both as 1/2 the party has 10 or less HT and our max HT is 15, and because it even more drastically tilts the advantage to high base damage firearms like M60 and friends
Jack would have an effective HT of 18 for this (HT 14 + Fort 3), but that still doesn't change the 10 and the 9 in your group, true. Nor does it change the reality of all those high-HT baddies out there. ;)

Another possibility might be to drop the torpor threshold to -2 x HT, but that again favors the high-HT of the GURPS WoD. This is assuming that that isn't what Injury Tolerance Unliving is, and therefore redundant.

Kalzazz
05-15-2009, 07:48 PM
Injury Tolerance Unliving is a GURPS 4 advantage, but easily backwards convertable

Unliving: Machines and anyone with Injury Tolerance (Unliving), such as most corporeal undead, are less vulnerable to impaling and piercing damage. This gives impaling and huge piercing a wounding modifier of x1; large piercing, x1/2; piercing, x1/3; and small piercing, x1/5

Piercing is simply the GURPS 4e renaming of the Crushing Bullet damage type from 3e

Huge piercing corresponds to the ++
Large to the +
Piercing to the no modifier
And small piercing to the -

Costs 20 as an advantage

Kalzazz
05-15-2009, 07:51 PM
its on page 60 of Characters, but the effect is on page 380 of Campaigns (why it needs to have its price and what it actually does in two different books I have no idea)

Detritus
05-15-2009, 07:53 PM
OK, thanks, I think I've got my 4e GURPS lying around somewhere, will have a look tonight.

Detritus
05-18-2009, 02:47 AM
I did some rearranging of the "bonus scenes" of the chronicle, splitting off the Anneke's Embrace story into a thread titled "Ancient History." The "Setting Pieces" thread will deal with contemporary scenes, although the NPCs will still be scheming, and bastards. :grin:

Detritus
05-18-2009, 05:55 PM
Looks like the feeding threads will be short, which is fine. Once they are wrapped up, I will probably merge them into one and then move on to the 330 meeting. That should be a fun one. :D

Detritus
05-18-2009, 11:08 PM
OK, I think I will propose that we change the basic vampire template to include a variant of the Injury Tolerance: Unliving advantage. My thought is to reduce impaling from x2 to x1 for damage that gets through DR, and to reduce crushing damage from x1 to x1/2 for stuff that gets by DR. Cost would be 15 points, although at this point that's just bookkeeping, if we like this, you'll just have the extra 15 points as if you had it all along.

The same thing would apply to all Kindred, as before. How do people feel about this?

Huxley
05-19-2009, 01:12 AM
I vote "Yes" to proposition undead body armor. :D

That would seem to reflect the durability of vampires you frequently see in the literature.

Detritus
05-19-2009, 04:17 AM
By the way, who wants their new ride to be the Chanel Segway (http://nymag.com/daily/fashion/2009/02/behold_the_chanel_segway.html)? I'm sure Bonnie would be touched, whenever she finally returns from Houston. :grin:

Detritus
05-19-2009, 02:34 PM
I'm going to assume that the Injury Tolerance: Unliving has no objections to it. Unless I hear otherwise, that will be part of the Kindred template going forward.

Also, I've left the start of the new thread such that the PCs and NPC Brujah can have a little alone time before the main meeting. Thus the description/narration is minimal. It's 300 right now, and other NPCs will start trickling in somewhere around 315-320.

SD Anderson
05-19-2009, 07:49 PM
its on page 60 of Characters, but the effect is on page 380 of Campaigns (why it needs to have its price and what it actually does in two different books I have no idea)

The second description is grouped with details of varios types of injury.

SD Anderson
05-19-2009, 07:54 PM
I'm going to assume that the Injury Tolerance: Unliving has no objections to it. Unless I hear otherwise, that will be part of the Kindred template going forward.

Also, I've left the start of the new thread such that the PCs and NPC Brujah can have a little alone time before the main meeting. Thus the description/narration is minimal. It's 300 right now, and other NPCs will start trickling in somewhere around 315-320.

The only objection to it is that it provides protection from damage types that do not exist in 3rd edition.

Small piercing (pi-) is basic micro neelders, things that do HAlf damage after DR, all other piercing damage is essentially bullet damage, which 3rd edition handled a bit differently.

I might reprice it to account for an absence of bullet protection or adjust it to cover slug based damage anyway and keep the cost unchanged.

Detritus
05-19-2009, 07:58 PM
The only objection to it is that it provides protection from damage types that do not exist in 3rd edition.

Small piercing (pi-) is basic micro neelders, things that do HAlf damage after DR, all other piercing damage is essentially bullet damage, which 3rd edition handled a bit differently.
Impaling damage will go from x2 to x1 after DR, and crushing damage from x1 to x1/2, as proposed a few posts upthread.

Kalzazz
05-19-2009, 08:01 PM
Well, the 3e High Tech .22 and .25 ACP also did 1/2 after armor same as small piercing in 4e I think

But I dont think any self respecting Sabbat type will shoot us with small piercing type weapons

Detritus
05-20-2009, 06:16 PM
I gotta say, Jocelin's "Let's blame al Qaeda!" suggestion gets the OMGLOLWTFBBQ Award of the Month. :grin:

Kalzazz
05-20-2009, 06:41 PM
It seemed like a good idea, noone likes Al Qaida anyway

Detritus
05-20-2009, 07:04 PM
It seemed like a good idea, noone likes Al Qaida anyway
Well, I just edited in Antoinette channeling Triumph the Insult Comic Dog in that post. I should've thought of that in real time, to be honest. :sawink2:

I also deleted the original post with Camille et al.'s arrival and put it after Jack's last response. Better conversational cohesion that way, IMO.

Detritus
05-22-2009, 06:10 PM
I'll be able to check in pretty regularly over the long weekend, but if others can't, that's OK. I'm still trying to work out the mechanics of what you'll be getting after the eye-swallowing, other than, "Eye of my Elders, give me Sight beyond Sight!" Gwynnis & Meerlinda won't arrive until I've got that a little better ironed out. We probably should have a small IC discussion about the fate of Al in the meantime, although it may be a bit more subdued than one might have expected, judging in a vacuum, given the impending Thaumaturgical hijinks.

Detritus
05-29-2009, 09:27 PM
OK, this is what you'll be getting when you partake of Justicar's Eye:

Limited Clairaudience - You'll be able to locate whoever carries the Justicar's dagger by concentrating on it. You'll also be able to perform Eagle's Sight above the dagger's location, which is basically a form of clairaudience in which you can view the area around the dagger as if you were up to 250 ft. above it. The dagger is also Hexed, as per the GURPS Magic spell, so it can't be released without knowing the password, or if the bearer is destroyed, more on this as it comes up during the game.

Lower Generation - While your link with Gwynnis is up, you'll have a lower generation. I've decided that your effective generation will be the average of yours and the Justicar's. This means the PCs will have generation as follows:

François - 7th
Jack & Leo - 8th
Jocelin - 9th

Maximum Blood Pool and blood expenditure rate increase accordingly.

Fatigue - Gwynnis will serve as a Fatigue battery for anyone linked with her. You'll be able to draw upon her Fatigue reserves to power disciplines and the like. You'll also be able to draw upon her disciplines, of which more below, but if you cause her to pass out, any enhanced disciplines for you go away. She'll have some Tremere Lend ST support while the link is up, Meerlinda for sure, and maybe Rebekka, too, so she'll be a fairly deep reservoir of Fatigue, although not quite a bottomless one.

Disciplines - You'll all have Auspex 5, and François will have Auspex 6 (since he'll be 7th generation and can therefore access Gwynnis's 6th-level Auspex powers). All her other disciplines will be available to you up to whatever level she has them (usually level 5, but I can't remember if I gave her some at lower levels, too) and there are some level 6 powers that François will be able to access, but each one can only be used by one of you at a time. While one of Gwynnis's disciplines is being used by one of you, it is inaccessible to everyone else, in other words.

Will Rolls - If you need to make a Courage, Self-Control, or normal Will roll, you have the option of using Gwynnis's will level for the roll in question. Doing so will cost her two Fatigue, but won't affect you.

Damage - You will have the option of sending half the damage you take to Gwynnis's body. It will take a successful Conscience roll to pass normal damage in this manner, and a roll at (Conscience - 4) to send aggravated damage to her. Each time you do it, it will prompt a Will roll for Gwynnis at a penalty equal to half the damage she took, and if she fails, her link to you is broken (just the PC who sends her the damage that causes the failed Will roll). If she happens to go to torpor, everyone's link is broken. If somehow she ends up dying the Final Death, it's possible that certain other NPCs will have an adverse reaction to this occurrence...

Duration - The ritual forming the link will end with Gwynnis having not healed her eyes. The link lasts until she heals them back. There is no intrinsic set time frame for this, but there is a Conclave looming, beginning on Easter night, so that does set a practical time frame for when the Justicar might finally need her eyes back. In the meantime, she'll be in a heavily warded location with Councilor Meerlinda, and perhaps one of her childer and the Prince as well.

Detritus
05-31-2009, 05:09 AM
FYI, there's going to be a small narrative interlude that will span the end of the current IC thread and the beginning of a new one. You may weave in in-character impressions as you see fit, but there's no specific need to respond for the next post or two.

Detritus
06-01-2009, 02:40 AM
FYI, there's going to be a small narrative interlude that will span the end of the current IC thread and the beginning of a new one. You may weave in in-character impressions as you see fit, but there's no specific need to respond for the next post or two.
OK, the floor is now open for PC responses. I assume there will be some questions, as the Councilor ever so helpfully went over basically none of the information contained two posts up in the this thread in her initial speech. ;)

EDIT -- Here's a nice little webcomic to set the mood:

http://www.lfgcomic.com/page/139

:grin:

Detritus
06-15-2009, 10:30 PM
The "Veterans of the Psychic Wars" thread will likely necessitate a number of rolls on the PC's parts. I've still got the list of rolls from everyone for the "Al's Army Apparatus" thread, so I'll be using the leftovers from that, as all four lists have at least eight unused rolls on them. When you try to do something that requires a roll, I'll let you know and then randomly pick one from the appropriate list.

I'm also going to keep everything in the one thread, even though Jack will be (psychically) heading off in another direction, since you guys can mentally communicate. You won't be sharing sensory information in real time, but it will be pretty easy to update each other. Please bear in mind that the NPC with you is not privy to this communication, so if you make any plans to involve her in whatever, you'll have to vocalize between your astral bodies.

A bit of scene-setting, and then we're off...

Detritus
06-22-2009, 03:06 PM
Tomorrow afternoon I'm heading up to Seattle for a week for GC7. I should have a chance to look in from time to time but not as regularly as when I am in San Diego. I'll be back home in the late afternoon/early evening of Tuesday 6/30.

Detritus
06-23-2009, 05:46 AM
Yeah, so I've introduced a moderately serious continuity error here. I just realized I had Muaziz ward Al's room with a Ward vs. Kindred, which would significantly affect the danger level that Al faces. That is going to be redacted from the appropriate post, when I find it.

EDIT -- Redaction complete. (http://forum.criticalfumble.net/showpost.php?p=289146&postcount=9) Hooray for the pluperfect subjunctive tense!

Detritus
06-23-2009, 06:11 PM
OK, I'm officially out of pocket for the rest of the day today once my cab to the airport arrives, in about 15 minutes. After that, we'll see.

Detritus
06-30-2009, 11:56 PM
OK, I'm back from Seattle now. Should be a post later tonight or sometime tomorrow to get the ball rolling again, once I remind myself of the where things stand in the current IC thread.

Detritus
07-06-2009, 11:05 PM
My summer class just started, so I might be on kind of sporadically in the next few days, as the beginning of the class is typically always hectic.

Kalzazz
07-07-2009, 02:43 AM
I really am going to need to up courage

Brother Brian
07-13-2009, 10:13 AM
What are the GURPS rules to healing Ag damage?

Detritus
07-13-2009, 02:00 PM
What are the GURPS rules to healing Ag damage?
It takes 5 blood to heal 3 Agg., and you can do that twice per night. Nominally the second time you try requires a Will roll at -5, but I've been kind of loose about that. François could heal himself (given enough blood) between the end of the night tonight and the beginning of the night tomorrow at his current aggravated damage level.

Detritus
07-16-2009, 09:36 PM
Jocelin has just gotten knocked into a place called the Deep Umbra. I'll be starting a new thread for her pretty soon. She isn't dead, but for the moment she is stranded.

Detritus
07-17-2009, 02:43 PM
Those of you on the back porch, speak now or forever hold your peace on your initial arrangement there.

Also, certain things will be set in motion that will affect the Deep Umbra thread once all those who are still in the Near Umbra or regular reality have reported, but they can't proceed until Gwynnis receives all the relevant reports.

Brother Brian
07-17-2009, 08:09 PM
Jocelin first looks rather shocked these things dont like her when they seemed friendly before, then grins showing her fangs and slides into a karate stance, "Baka . . . I have not had a good day, and now you, who do not even know me, have chosen suicide which is a sin rather than being nice little mazoku!"

((And going to dash in and attack, focus on using punches since dont have any really nifty techniques for karate and low skill))

I had to quote this because my sensei would smack me if I didn't.

I think you are referring to zenkutsu dachi, or a front stance. If you want something a little more like film martial arts, go for kiba dachi, or the cat stance.

SD Anderson
07-21-2009, 12:18 AM
OOc: seem to be coming down with something cold/flue related. The confrontation with the Assamite may have to take a while.

Detritus
07-21-2009, 12:21 AM
OOc: seem to be coming down with something cold/flue related. The confrontation with the Assamite may have to take a while.
No worries. There's a potentially endless string of confrontations between Jocelin and umbral baddies. :satanlook:

Kalzazz
07-21-2009, 12:38 AM
Considering she has 7 agg damage on her I think the endless part might be rather one sided

Detritus
07-21-2009, 12:50 AM
Considering she has 7 agg damage on her I think the endless part might be rather one sided
That's not a very Overconfident attitude. ;)

Kalzazz
07-21-2009, 12:58 AM
This is OOC

IC I attacked 8-10 bugs with my bare hands

Detritus
07-22-2009, 12:28 AM
Here's the status as of the evening of 7/21/09:

Jocelin is in the Deep Umbra, following the promptings of her katana westward, away from the western coast of Alaska. She be entering the umbral version of Russian air space pretty soon.

The Tremere fire support have supported Jack and François by putting out fires. It's their turn to act in the confrontation with the Assamite.

Leo has to give Gwynnis his answer about whether he would prefer making the astral excursion to Glastonbury Tor or rather to remain whole in New Orleans.

((This same choice will also confront Jack and François once the battle with the Assamite has been resolved, incidentally, so SD and BB can think about how their PCs would answer.))

Detritus
07-27-2009, 07:59 PM
FYI, target practice and anything Sylvester Simms-related is going to be put on the back burner for now, as you've all got bigger fish to fry. Jack might hear something of Mr. Simms at some point during the in-game tonight, perhaps.

Detritus
07-28-2009, 09:46 PM
ETA on new threads is maybe tomorrow night. I've been busy, and the words to get the ball rolling just aren't there right now, though I do have some idea of what I want the NPCs to say/do at the start of the threads.

Detritus
07-29-2009, 05:08 AM
ETA on new threads is maybe tomorrow night. I've been busy, and the words to get the ball rolling just aren't there right now, though I do have some idea of what I want the NPCs to say/do at the start of the threads.
OK, I lied, I managed to get one new thread up tonight. Huxley should think about what Leo's mortal appearance was like in greater detail than currently given in his character write-up. It'll come up at some point for sure during the current thread.

Detritus
08-05-2009, 05:49 PM
I'll get to the continuation of Jack's thread after the Rebekka-Roman interaction soon, as soon as I figure out how to frame things so that Jack can rejoin the conversation. I had the other stuff stuck on my brain for several days now, so now that we've gotten there, I went ahead and posted that.

Huxley
08-07-2009, 04:30 PM
A heads up: I'm leaving for Chicago this afternoon. As I'll be coasting the couches of my friends while up there, I sincerely doubt I'll have any sort of internet access. I'll be back online in a little over a week.

Detritus
08-07-2009, 04:47 PM
A heads up: I'm leaving for Chicago this afternoon. As I'll be coasting the couches of my friends while up there, I sincerely doubt I'll have any sort of internet access. I'll be back online in a little over a week.
OK, we'll put things on hold if it comes down to fighting while you're away, which it may well shortly.

Alternatively, if you anticipate having a little time while you're away, do you have a cell phone number I can call. Or, you can call me at 858 699 8310, when you have a few spare moments. Or, if you're just too busy, as may well be the case, we can chill 'til you're back.

Kalzazz
08-07-2009, 04:54 PM
I have cores coming up to

Detritus
08-07-2009, 05:33 PM
I have cores coming up to
OK, in that case, the spotlight may end up turning to Jack for a while, since his stuff is essentially independent of the doings in the astral realm.

Detritus
08-07-2009, 11:20 PM
Given that there are potentially two hostile encounters with Garou in the offing (one of which has only been hinted at so far), I'm going to take the down time we have now to make up some werewolf NPCs. PC Garou are hella complicated in the GURPS W:tA, but it looks like there is some time, so I may wallow in the system a bit over the weekend.

Detritus
08-14-2009, 06:05 PM
I've posted the gate opening at the top of the tower in both the Jocelin and François/Leo thread. "Beware the Violent Welsh" is now the active IC thread for all three of those PCs.

Huxley
08-17-2009, 10:29 AM
Argh. Had I seen the number before I left, I would've called it. My bad.

Still... I gotta brag... I shook the hand of Billy D. Williams. It was totally unexpected, but very satisfying.

Detritus
08-17-2009, 05:00 PM
Argh. Had I seen the number before I left, I would've called it. My bad.

Still... I gotta brag... I shook the hand of Billy D. Williams. It was totally unexpected, but very satisfying.
Nice.

Re: the game, not a big deal. There was more conversation while you were gone, and we can just say that Leo was still too preoccupied with getting used to seeing himself as he was in his breathing days to have had much to say.

Kalzazz
08-23-2009, 03:00 PM
I really should have gone for the Potence 5 option

Detritus
08-23-2009, 03:52 PM
I really should have gone for the Potence 5 option
You may have a chance to remedy that shortly. :sagrin:

Also, you're up in the FF draft as of 1153 PDT Sunday morning, if you read this thread before the ones in Thunderdome.

Kalzazz
08-23-2009, 04:00 PM
I sent **** my pick

Huxley
08-24-2009, 04:18 PM
Alright, Kal, I'm waiting on you. If you continue acting all In-Character 'n stuff, I'm gonna have to pull you to the gate by force. :D

Kalzazz
08-24-2009, 05:39 PM
I think Im a cloud of dust now, something like

Jocelin looks in shock at the claws sinking deep into her chest, then her expression grows serene and she looks up smiling, "Ashes to ashes, dust to . . "

Though Im very sad I didnt get killed by Heather at least, death by mook is kinda uncool

Detritus
08-24-2009, 05:41 PM
I think Im a cloud of dust now, something like

Jocelin looks in shock at the claws sinking deep into her chest, then her expression grows serene and she looks up smiling, "Ashes to ashes, dust to . . "

Though Im very sad I didnt get killed by Heather at least, death by mook is kinda uncool
You may, if you wish, have Jocelin attempt to pass this last batch of aggravated damage to Gwynnis. In fact, you can do it automatically, but have to make a (Conscience - 4) roll to avoid losing 1 point of Humanity permanently.

Kalzazz
08-24-2009, 05:55 PM
That is sadly probably not something she wants to do

90% chance of a parry . . . oh well. Good game guys

Detritus
08-24-2009, 05:57 PM
That is sadly probably not something she wants to do

90% chance of a parry . . . oh well. Good game guys
Actually, it was a crit on the attack roll, so no parrying at all.

Do you want to make another character? There's plenty of chances to enter, given that there is an imminent Conclave in New Orleans.

Kalzazz
08-24-2009, 05:59 PM
Which handily circumvented the 90% parry quite well

Kalzazz
08-24-2009, 06:00 PM
Ah, possibly, I dont have any ideas at the moment though

I really really really hate Heather though

Detritus
08-24-2009, 06:05 PM
Ah, possibly, I dont have any ideas at the moment though

I really really really hate Heather though
OK, you can take some time to think about it. Also, there is going to be a bit of you remaining, in the form of the eyeball that does not get destroyed when Jocelin goes to Final Death. There may be an out somewhere in there, given where this F.D. occurred.

Huxley
08-24-2009, 06:08 PM
If there is an eye floating about when she dies and Leo sees it I'll try and scoop it up on my way back to the gate.

EDIT: For clarity, I'm actually wondering if Leo would see such a thing in order to decide my next action.

Brother Brian
08-24-2009, 06:19 PM
Come to think of it, I don't know if actual FD would occur in the DU or not. It does with Garou and the like because they have souls, but I'm not entirely sure about vamps, who typically stay as far from Umbral space as possible.

Torpor may be more likely....

Detritus
08-24-2009, 06:29 PM
In the Near Umbra, I sent Lucian to torpor after he came out on the losing end in the fight with François. In the Deep Umbra, it's not really well defined, as the way I conceived it the only way that vamps can get to the Deep Umbra is if their silver cord gets severed, excepting unusual conditions such as they exist in Avalon and other select locations around the world.

In Lucian's case, whatever it is that he sent to the Near Umbra did get damaged enough to shut down, but the connection of the silver cord guided the damaged spirit back to its body. There is no such connection between Jocelin's, let's call it her katra, and her body. At least not for the moment. To me, it's something more than "mere" torpor, but whether it's the true Final Death is negotiable.

Regarding the eye, there's an eagle-eyed elder Tremere with l33t TK skills still with you. Meerlinda has it covered; she'll retrieve the eye before joining Gwynnis at the shrine. Leo should haul ass for the gate.

Detritus
08-24-2009, 06:48 PM
Ah, possibly, I dont have any ideas at the moment though
Another option here is that Sarah and Antoinette are both of similar power level to the current PCs. I'm sure we could press one of them into service as a new PC. I think they would both be strongly motivated to effect a recovery for Jocelin, if such is possible.

Kalzazz
08-24-2009, 06:52 PM
That would be cool temporarily, either until inspiration for new character strikes, or need for such is otherwise alleviated

Detritus
08-24-2009, 07:15 PM
That would be cool temporarily, either until inspiration for new character strikes, or need for such is otherwise alleviated
Do you have a preference?

Antoinette is probably more of a gun bunny than a katana bunny, and would be fairly deadly with either pistol, shotgun, or SMG-type weapons. She's a bit more of an outsider, politically, but definitely has the weapons connection (so long as Al survives) and the Brujah support system to fall back on, although that's taken a hit in recent nights.

Sarah is a fairly accomplished Thaumaturge (a magic bunny, if you will), having had access during her formative stages to a first-rate mentor, who also happens to be Prince of New Orleans now. She can fly and has Flame Jet 21 + Celerity 2, so she can dial up double-barrel Flame Jet fun in a single turn if her Celerity is active. She has routine access to Rebekka as well, although in academic terms their relationship is something like tenured professor to grad student about halfway to a Ph. D.

Kalzazz
08-24-2009, 07:32 PM
Id lean toward Sarah, she's one of my favorite characters

Detritus
08-24-2009, 08:08 PM
Id lean toward Sarah, she's one of my favorite characters
OK, we can roll with that. Her personality is pretty well developed at this point, which is always a plus. I don't have that much fleshed out on her background during her breathing days, so that's something you could think about and add on to the character write-up. She was Embraced about 20 years ago. I need to look at what I have in terms of crunch that's already written up for her.

Detritus
08-28-2009, 07:59 PM
FYI, I have worked out an outline of the sequence of events that has to occur to restore Jocelin back to unlife. Fair warning -- it's probably gonna take a while in terms of the IRL passage of time, although it should be fairly short in game time. In fact, Easter sunrise is just about 100 hours away, give or take... ;)

Detritus
08-30-2009, 01:20 AM
Though Im very sad I didnt get killed by Heather at least, death by mook is kinda uncool
Incidentally, Garou are not mooks (http://home.eclipse.net/~rms/werewolf.shtml), at least not in the Storm Trooper/Red Shirt sense. Jocelin really needed a repeat of the eye-stabbing technique to have much of a hope of taking down the second Garou, especially in the light of certain Black Spiral Dancer gifts that crank up their DR. They are not to be attacked lightly.

Kalzazz
08-31-2009, 10:35 PM
Huh, I thought anything that lacked a name was by definition a mook

SD Anderson
09-01-2009, 02:46 AM
Mooks are dispensable NPCs. Lack of name is not inconsistent with this but hardly requried.

White Wolf broke with D&D many times when they produced Vampire. Vamps did not have to be "Chaotic Evil" for starters. And much to the confusion of D&D oriented players, the then undetailed Werewolves were described as very lethal compared to the typical Vampire.

Going in thinking half my hit dice, worse AC... no problem. Got Kindred PCs nuked.

I have little doubt Jack, even fully kitted out in Gorrila mode won't do well against a single werewolf. Unless he has an edge or a plan. Preferably BOTH.

Detritus
09-01-2009, 09:19 AM
Huh, I thought anything that lacked a name was by definition a mook
Did Jocelin ask for any names? How do you come by this supposition?

Even granting for the sake of argument that the werewolves didn't have anything more than combat stats (and they didn't have much more, but did have a little more to them at the time of the fight, including what their roles in the local Black Spiral Dancer society were), I'd still say that the term "mook" connotes a certain cap to the effectiveness of the NPC in combat, or the danger it presents in engaging it. One that the werewolves easily bested, in fact.

Kalzazz
09-01-2009, 02:32 PM
Well, alright, I guess they could have been not mooks then

I do vaguely recall that Werewolves are like 500point critters, but I thought a lot of that was purely 3e's insanely complex alternate form rules

Not that I am sure whether dieing by a non mook who hasnt yet revealed his/her name is much better, but its possibly better

Detritus
09-01-2009, 09:19 PM
The alternate forms thing actually gives a mild discount compared to something that's a straight Crinos build. That +10 ST and +3 DX is 205 CP worth of racial advantages just for those attributes, and doesn't count the extra 8 HP, the reach, the +1 PD, etc., etc. Some of those things get discounted in the overall package because they're only available in a limited number of forms.

You're free to continue conceiving of werewolves as mooks just because they don't lead with "I'm Joe Werewolf, RAWR!" when they attack, but I guarantee you that you'll reacquaint yourself with the meaning of the phrase "nasty, brutish, and short" if you do.

Kalzazz
09-01-2009, 09:55 PM
No, no, I have learned the lesson. Werewolves are evil and made of armor

Detritus
09-07-2009, 08:10 PM
I'm heading up to Pasadena tonight for a week of optical testing on the rocket experiment. It could be a busy week, so I may be a little slow on response times during that time.

I'm in discussion with Chimaera to add another PC to the fold. We are presently hammering out his PC's build. The first try was a bit over the CP budget, so I took the axe to it last night to get something more in line with the other PCs.

Also, I have been meaning for a while now to write one last Sarah POV piece before releasing her into the wild as a PC, so to speak. It's about a third written, I'm guessing. Maybe I'll have a chance to finish it tonight and post in the the Sarah PC thread.

Kalzazz
09-07-2009, 09:13 PM
Cool

Maybe it will provide inspiration toward filling her remaining disadvantage slots

Chimaera
09-08-2009, 11:39 AM
I'm in discussion with Chimaera to add another PC to the fold. We are presently hammering out his PC's build. The first try was a bit over the CP budget, so I took the axe to it last night to get something more in line with the other PCs.

To be fair to me, I certainly didn't put it forward as anything other than something that needed an ax taken to it. That said, what you sent back was perfect and has definitely allowed me to focus and refine the concept more. The trouble with GURPS is that everything is just so damned tasty and I haven't been in a GURPS game in forever. But I'm fine-tuning based on that last build you sent me and I should have something ready for you to check out this week.

Detritus
09-08-2009, 07:22 PM
To be fair to me, I certainly didn't put it forward as anything other than something that needed an ax taken to it. That said, what you sent back was perfect and has definitely allowed me to focus and refine the concept more. The trouble with GURPS is that everything is just so damned tasty and I haven't been in a GURPS game in forever. But I'm fine-tuning based on that last build you sent me and I should have something ready for you to check out this week.
Aww, where's the fun in that? :p

It is true, though, that 350 points runs out a little quicker than you might expect, with the 65-point cost of the vampire template thrown in there. Decisions, decisions...

Chimaera
09-08-2009, 07:56 PM
Aww, where's the fun in that? :p

Heh heh heh...

It is true, though, that 350 points runs out a little quicker than you might expect, with the 65-point cost of the vampire template thrown in there. Decisions, decisions...

Well, in the interests of a lack of fairness, how about letting me roll in a 750 point character? I'm sure nobody would mind in the least. Oh... and I want to play a drow... a half-vampire drow... a dhrow, if you will :D

Detritus
09-09-2009, 04:59 PM
Well, in the interests of a lack of fairness, how about letting me roll in a 750 point character? I'm sure nobody would mind in the least. Oh... and I want to play a drow... a half-vampire drow... a dhrow, if you will :D
I'll let you know right after I'm finished getting that pony for you. In fact, maybe if you had your PC ride a pony around all the time, I could see myself giving you some bonus points to work with. :grin:

Chimaera
09-09-2009, 05:02 PM
I'll let you know right after I'm finished getting that pony for you. In fact, maybe if you had your PC ride a pony around all the time, I could see myself giving you some bonus points to work with. :grin:

My pony has wings, right? And is really a ferocious (but loyal to me unto death) demon, trapped in winged pony form? I am *so* down with a pony!

:D :D :D

Detritus
09-13-2009, 12:35 AM
Cool

Maybe it will provide inspiration toward filling her remaining disadvantage slots
I'm not sure how much inspiration the finished piece will provide for the purposes of picking disads, but it will give a decent picture of where her head's at as of the time she witnesses Jocelin getting "destroyed" in the Deep Umbra.

In more general news, I'm back in the San Dizzle for the weekend, but I'm going to have to head back up to Pasadena for all of next week, and maybe the week after, so things could be kind of spotty in that time. I should be able to get the ball rolling in the "The Name of the Rose" thread some time this weekend, but I wanted to get the piece on Sarah done because it was taking up a fair amount of imaginative real estate while it was unfinished.

I've got an updated version of Chim's PC (Jacob) which I need to look over. I think that both Sarah and Jacob will be thrown into the mix either at the end of the current in-game night or the beginning of the next one. Sarah is going to require a few hours to make Dragon's Breath rounds, and that can happen off-screen, and it will be fairly close to sunrise by the time she gets done.

Detritus
09-14-2009, 11:23 PM
Well, I'm in Pasadena, and I forgot to bring my laptop last night, which is like the ball bustingest ball buster that ever busted balls. I got a loaner from the lab, but had to do without for a while there. Should hopefully get things rolling again tonight, but not until after MNF.

Detritus
09-19-2009, 10:15 PM
OK, after my tearful reunion with my laptop, I've gotten things rolling again in earnest. Some administrative items:

Chim's PC is ready to roll. He has the green light to post his PC at his leisure, and whatever background/intro material he sees fit to post as well.

I have an alternate interim PC for Kal to choose from. I'm pretty sure if I ignore the disad. limit, I can give Rosalyn (see the latest posts in the The Name of the Rose thread for more info) enough story-consistent disadvantages to shoehorn her into a 350-point character. F'r ex, she'll be 6th generation (100 points) but she's Terminally Ill (-100 points). If the re-integration ritual with Sidana doesn't happen by Easter sunrise (this is dawn of 4/7/07, for reference), she's toast. Rosalyn is also very much Blood Bound to Gwynnis, she'll have Combat Paralysis because she's in another body, and she'll have a hefty Enemy disadvantage as well, although exactly how much I haven't yet decided. When Sidana et al. find out about Rosalyn, they will come after her with a powerful will, I do know that much...

As a 6th-gen. vamp, she'll have a pretty high Blood Pool (HT+20, to be exact), it'll end up being somewhere around 30 in the end. She'll have enough Celerity/Potence/Fortitude mojo that she won't break in combat, at least not easily, and will be pretty good at Presence and Auspex, too. She isn't nearly Jocelin's equal with the sword, although she does have a bit of training along those lines, but she is a Weapon Master with the spear, and she can use a spear as a quarterstaff as well, at (Spear - 2) skill level, and the Weapon Mastery applies to Staff at that skill level.

I've also recently discovered that she's a very levelheaded, practical girl, and will therefore have the Common Sense advantage. ;)

Sarah is still available to play, but I offer Rosalyn as an alternate choice, if so desired. I'm not releasing Rosalyn's full build unless Kal makes the decision to play her. One somewhat meta-game consideration, you can take it as given that whatever Rosalyn can do, Sidana can do at least as well, and most likely better.

On the Jack/scouting front, I'm going to assume that Jack will tell Dee Dee that it's important enough for her to stop her scouting to come see Wynn. I think I know how I want that interaction to proceed. Should be able to write something up tonight.

Kalzazz
09-19-2009, 11:13 PM
Rosalyn sounds cool then, and I am fully willing to undertake the epic roleplaying challenge of playing someone with Common Sense

Playing terminally ill, bloond bound 6th generation vampires with combat paralysis, common sense, and a dysfunctional family is the precise exact sort of thing GURPS is made for!

Detritus
09-23-2009, 06:27 AM
I've posted Rosalyn and Jacob, and deleted the Sarah Cobbler thread, though I moved the two posts that were the Sarah/Antoinette/Rebekka short story to the Setting Pieces thread before hitting delete. A return to moving the stories forward will proceed most likely after I come back to the hotel from the lab on Wed. evening. The two current IC threads should be ending Real Soon Now, and then we can inject the new PCs into the game.

Detritus
09-28-2009, 07:37 AM
At some point all the PCs will end up in the "Knight of Wands Reversed" thread, though there are some outstanding threads that need wrapping up before that occurs. Rosalyn has now been officially released into the wild.

Detritus
09-30-2009, 09:50 PM
The infodump interlude is nearly to an end, although there's still one last infodump I need to take in Jacob's intro thread. That thread, at least, can be leavened with some Toreador Drama Hour action. :wave: :grin:

If the other current IC thread gain momentum, I'm going to cut Jack's current thread short so he can hop in to the active threads when SD is feeling better. I don't have anything more planned for the "Offroading fun..." thread.

Detritus
10-02-2009, 03:54 PM
We're at the point where I'd like to have one of the PCs and his attendant group of NPCs walk through the front door of the mansion in the "Knight of Wands Reversed" thread. Whichever of SD or Chim "signs off" first in the current IC threads will get to have his PC show up first at the mansion.

Kalzazz
10-05-2009, 04:20 AM
A very important question, did Rosalyn get any of Jocelin's memories, or is she starting at zero and not having a clue who these people are?

Detritus
10-05-2009, 04:31 AM
A very important question, did Rosalyn get any of Jocelin's memories, or is she starting at zero and not having a clue who these people are?
Rosalyn doesn't have any of Jocelin's memories in her conscious mind, BUT, for the cost of activating Unveil the Shrouded Mind (8 Fatigue or 4 BP), she can dredge up something specific from Jocelin's memories, if you've got something in mind.

This leads to the question of how much blood Rosalyn has, and I've decided that she's at half capacity, so she has 16 Blood Points right now.

EDIT -- I should also point out, Rosalyn *will* recognize Bonnie, Anneke, and Rebekka, in addition to already recognizing Gwynnis. When Wynn walks through the door, she'll also recognize him. She remembers a fair amount about Sidana's existence prior to the end of October of 1984, and all of the aforementioned NPCs are some part of that. But if you're asking about whether Rosalyn has any memories of Antoinette, the answer is no, not without spending some Blood Points and/or Fatigue, and neither will she recognize Dee Dee, since her Embrace was a direct result of Sidana's presumed destruction.

Kalzazz
10-05-2009, 01:42 PM
So she also does not know the present situation and the Drake issue?

Detritus
10-05-2009, 04:15 PM
So she also does not know the present situation and the Drake issue?
Pretty much not, except for what she could have gleaned since coming into contact with Jocelin.

Kalzazz
10-10-2009, 10:48 PM
And now somehow the assumptions needed for game theory show up in Vampire. Scary

Detritus
10-11-2009, 09:16 PM
OK, it's almost time for a new IC thread. At least some of the women who are interrogating the prisoner will be coming downstairs just as Jack and the NPCs with him walk through the door, and that's where the new thread will pick up.

However, since there's one NPC who's an archon, and two PCs (one very recently) who used to be archons at some point, we can have a discussion about the Traditions, if it's wanted. You should neither feel obligated to discuss it or hurried to finish discussing it, just have your PCs say what they think needs saying, as usual.

Detritus
10-13-2009, 07:02 PM
I think we've gotten to the crux of the issue in the discussion concerning Al and Dee Dee, at least from the NPC's POV. They probably won't have too much more input going forward unless other points are raised.

I'm going to be posting something to the "Setting Pieces" thread pretty soon that will be required reading for Kal, at least, as it will deal with some of the baggage that attends Rosalyn's arrival on the scene in New Orleans. The other players are invited to read the piece as well, but Rosalyn is the only PC who has in-character knowledge of the interpersonal dynamics that her presence might stir up.

Detritus
10-14-2009, 07:34 PM
New thread is up, but please go ahead and wrap up the discussion about Al first before joining Jack in the new thread.

Detritus
10-18-2009, 07:11 PM
I compressed the discussion in the current IC thread to get the ball rolling again. Feel free to post in first come, first serve order, if you want, and we'll say that any questions and statements actually occur in sensible order.

I'm going to be in Pasadena full-time during the week basically until the Christmas holiday, so there could be a bit of sporadic posting here until I get my routine set up at CalTech, FYI. Just learned this on Thursday, and I've been preparing a bit for the semi-move.

Huxley
10-18-2009, 09:10 PM
I'm going to be in Pasadena full-time during the week basically until the Christmas holiday, so there could be a bit of sporadic posting here until I get my routine set up at CalTech, FYI. Just learned this on Thursday, and I've been preparing a bit for the semi-move.

Buncha jerks for springing that on you with so little time. Hope things go well for you in the next few months.

Not checking here until semester end is probably a good thing for me, anyways ;).

Detritus
10-18-2009, 09:57 PM
Buncha jerks for springing that on you with so little time. Hope things go well for you in the next few months.

Not checking here until semester end is probably a good thing for me, anyways ;).
In fairness to the guys at Cal Tech, the events that precipitated this only happened earlier this week. It just happened to leave a gaping void in manpower in the Cal Tech lab. They've already found me a room in a 2 BR condo that's available through mid-December which they're paying for, so it's somewhat inconvenient, but won't be much more expensive than normal cost of living. It's kind of a tough spot for all involved.

I actually suspect that once I establish some sort of routine that I'll have a chance to write more than I usually do in San Diego. All (I think...) of the stuff I wrote for ed's writing exercises in the Writer's Forum way back just after New Year's and a lot of the Ancient History thread here was written while I was in New Mexico. I won't have that much else to do, most likely, much as if I was in the field.

Detritus
10-20-2009, 07:05 PM
Turns out I'm in faculty housing here at CalTech, so it's a pretty nice 2 BR apartment, and a 10-minute walk to the lab. Only problem is that there's presently zero working internets in the apartment, and I'm not sure when that number will increase. I'll respond as I can from the lab, but the next couple of days will be pretty busy. I believe Jake is on the clock at the moment, if any one PC could be described as such.

Kalzazz
10-20-2009, 07:18 PM
Okay, I cannot fathom faculty housing at CalTech lacking in internets

Detritus
10-20-2009, 07:44 PM
All the hardware is there, but it's not playing well with others right now. Or maybe I'm not playing well with the cable hardware. I didn't actually turn the TV on to see if the cable was working, but the network diagnostic tool did say that the ISP had a green light at certain points. The internet and server lights never went off red on my Macbook's network diagnostics tool, though. Not really sure what to make of this; the "troubleshooting" advice that came with the equipment didn't go beyond power cycling everything and making sure all the ethernet connections were actually connected. No dice there, unfortunately.

Detritus
10-22-2009, 12:37 AM
Number of working internets in my Pasadena pad: 1.

Reason for the change: Fuck if I know.

Still, w00t!

Kalzazz
10-22-2009, 12:46 AM
Yay! Go Internets!

Brother Brian
10-30-2009, 09:21 AM
Out of curiosity, would we recognize Meerlinda by name if not by appearance? She's somewhat of a celebrity in the WW version of the game as a ranking Tremere, (probably behind only Tremere himself in the clan).

Detritus
10-30-2009, 01:50 PM
Out of curiosity, would we recognize Meerlinda by name if not by appearance? She's somewhat of a celebrity in the WW version of the game as a ranking Tremere, (probably behind only Tremere himself in the clan).
All the PCs besides Jake would recognize her either through past association with her (Rosalyn) or the fact that she was the one who conducted the ritual involving the Justicar's eyes the night before in in-game time, and, of course, she was there during the excursion to Glastonbury Tor. I guess Jake would have a decent chance of recognizing the name, too, given the character's s00per memory, but I'll edit the last post I made in the Evening Council thread so that Rebekka at least makes mention of Meerlinda's position, since she'd most likely would have done that.

Detritus
11-02-2009, 08:05 PM
I'd like to get everyone in the same room before too much longer, but that won't happen until Gwynnis gives all her Kindred daughters a swallow of her blood, while she has them all to herself. I would suggest that Rosalyn make some sort of response to Anneke's apology, lest Toreador Drama Minute extend to Toreador Drama Hour. ;)

Detritus
11-06-2009, 04:14 PM
I'm heading back to San Diego for the weekend, FYI, and may be busy throughout most of the weekend. The intent for the new thread is to have the PCs take up the initiative at some point, since the mission to capture Sidana is essentially their baby. The control-freak elders might have some input every now and again, but it'll be your show in the end, which is why I tried rushing through the beginning of the meeting.

Kalzazz
11-11-2009, 01:19 AM
Guns Jack is discussing

From High Tech (pg 119 desc, 126 stats)
Browning M2 .50 MG, Malf Crit, damage 12d+, SS 20, Acc 16, Max 5000, weight 84/128, AWt 30, ROF 8, Shots 100, Str 39T, Rcl -1, cost $1000/$14000, TL 6

From Modern Firepower (pg 45 stats, 30 desc)
CIS 50MG, 12.7x99mm (.50 Browning), 1988, Malf Crit, damage 13d+1+, SS 20, Acc 15, 1/2D 1800, Max 7400, weight 66+44.5, AWt 2x32, ROF 10, Shots 2x100, ST 32T, Rcl -1, Cost $12000, LC 0, TL 7

Both use Gunner MG

Detritus
11-11-2009, 05:32 PM
CIS 50 MG 12.7 x 99 mm (.50 cal Browning) Introduced the dual feeder and has two disintegrating belts usually carrying two distinct ammo types the gunner can switch to as desired. Comes with a quick change barrel (one extra standard) to allow the barrels to cool without extended downtime.

Malf Crit
Damage 13d+1
SS 20
Acc 15
1/2D 1800
Max 7400
Wt: 66+44.5
AWt: 2x22
RoF 10
ST 32T
Shots 2 x 100
RCL -1
Cost $12,000
LC 0
TL 7

Guns Jack is discussing

From High Tech (pg 119 desc, 126 stats)
Browning M2 .50 MG, Malf Crit, damage 12d+, SS 20, Acc 16, Max 5000, weight 84/128, AWt 30, ROF 8, Shots 100, Str 39T, Rcl -1, cost $1000/$14000, TL 6

From Modern Firepower (pg 45 stats, 30 desc)
CIS 50MG, 12.7x99mm (.50 Browning), 1988, Malf Crit, damage 13d+1+, SS 20, Acc 15, 1/2D 1800, Max 7400, weight 66+44.5, AWt 2x32, ROF 10, Shots 2x100, ST 32T, Rcl -1, Cost $12000, LC 0, TL 7

Both use Gunner MG
OK, thanks. You're going to have to figure out what sort of installation you'd be deploying such a weapon with. May I suggest an armored van of some sort? I might be willing to supply an NPC driver. :grin:

Kalzazz
11-11-2009, 06:24 PM
There is a currently driverless 1960 Cadillac, which could in proper GURPS car wars fashion be turned into a stylish assault vehicle. And its a convertible, top down, gun up!

Brother Brian
11-12-2009, 11:41 AM
There is a currently driverless 1960 Cadillac, which could in proper GURPS car wars fashion be turned into a stylish assault vehicle. And its a convertible, top down, gun up!

That sounds real good, so long as I'm not in the vehicle. ;)

On another note, I've never seen Fortitude used as Det described it sith Siadana. That is, that an arrow would fail to pierce her without massive potence behind it.

I've always seen it as the ability to shrug off damage. Since vamps have no vital organs to damage, (save a specific vulnerability to staking), I've always seen it ruled that even as bullets slam into the rampaging monster, he shrugs off the wounds.

Is this just a GURPS/WOD difference?

Detritus
11-12-2009, 12:14 PM
On another note, I've never seen Fortitude used as Det described it sith Siadana. That is, that an arrow would fail to pierce her without massive potence behind it.

I've always seen it as the ability to shrug off damage. Since vamps have no vital organs to damage, (save a specific vulnerability to staking), I've always seen it ruled that even as bullets slam into the rampaging monster, he shrugs off the wounds.

Is this just a GURPS/WOD difference?
I guess it goes to the interpretation of damage resistance in GuRPS, but as I see it, someone with, say, DR 25 isn't going to be wounded by a pinprick, or even an arrow, or a bullet from a pistol. Injury in GURPS is much, MUCH less cinematic than in the WoD.

Detritus
11-12-2009, 12:51 PM
Since I have it at hand, here's what the GURPS V:tM source book says about Fortitude:

Fortitude describes a type of supernatural toughness and vigor which allows Kindred to resist harm. All vampires have a powerful constitution and are able to shrug off the injury inflicted by guns and other weapons. However, with the Fortitude power, they can resist damage even further by keeping the weapons from harming them at all. This translates to an increase in the vampire's Damage Resistance.
Having never played WW V:tM, I've never paid very close attention to their staking mechanics, but I would be amazed if there were no difference in the required number of successes on a damage roll for staking a Kindred with no dots in Fortitude vs. one with (to pick a number out of thin air) seven dots of Fortitude. And if there is a difference, I would be somewhat surprised if that difference were anything other than seven successes. In that case, you're going to need all the Potence you can get to do the job.

Kalzazz
11-12-2009, 02:34 PM
Well, in the WW form, Fortitude is only half as successful as Potence (Potence grants automatic successes, fortitude grants extra dice). I think this is mainly due to the fact that in WW, things do not die with insanity provoking regularity, you hit them, hit them, hit them, hit them and they still do not go down, until you get frustrated enough that your next character uses a 75mm antitank cannon as a personal weapon. Then things become slightly more cooperative

Though presumably I would think if someone has Fortitude 7, that someone like Francois who could muster Potence 6 (due to his Gwynnis inspired powers) could presumably have a shot at it, provided he could somehow find a bow with a half ton pull

Kalzazz
11-12-2009, 02:37 PM
Does Summoning work on Garou as well?

Rosalyn probably knows the answer to this, being all ancient and knowledgeable, but I dont, so asking OOC

Detritus
11-12-2009, 03:14 PM
Does Summoning work on Garou as well?

Rosalyn probably knows the answer to this, being all ancient and knowledgeable, but I dont, so asking OOC
Yes, it does. I'm going to rule that you can only have one Summons active at a time, though.

Brother Brian
11-12-2009, 05:57 PM
IIRC, you have to know the person to be summoned however, or at least their name.

Thus, "hey big hairy, get over here" tends not to work. ;)

Detritus
11-12-2009, 09:03 PM
IIRC, you have to know the person to be summoned however, or at least their name.

Thus, "hey big hairy, get over here" tends not to work. ;)
If they're "out of sight" (as written in the GURPS V:tM source book, at least), then you have to have met before. I'm going to say that remote Auspex viewing is good enough for someone to be in sight, or if you can see them directly, that works, too. You wouldn't need a name in that case.

Detritus
11-13-2009, 05:30 AM
Well, I've resumed the Ancient History thread, at least temporarily. Eventually, the women make it to Paris and Sidana appears in the story, where it actually becomes relevant to Rosalyn. That's still a ways off, though, and kind of formless right now. One of these days...

Detritus
11-17-2009, 12:48 AM
I picked up a totally awesometastic Vampire Tarot deck at Borders last night. Someone is definitely going to have to have a reading, now. I think it might have to be Rosalyn, or at least she would be the leading candidate of all the PCs at the moment.

Kalzazz
11-17-2009, 12:51 AM
Sounds cool

Detritus
11-24-2009, 02:49 PM
"I suggest we prioritize what we want to accomplish with this. What should be the one thing we want accomplished more than anything else down to the least important detail." Jack says.

Drake seems intent on climbing up her line of descent and everyone of her allies seem to think this is a good idea. Stopping this should be a major objective."
I gotta admit, I'm a bit perplexed as to where this came from.

SD Anderson
11-24-2009, 08:05 PM
I gotta admit, I'm a bit perplexed as to where this came from.

Well we had BB aiming for his enemy and Chim trying to get an admin job, I figured a refocus would be in order.

Brother Brian
11-25-2009, 10:05 AM
Well we had BB aiming for his enemy and Chim trying to get an admin job, I figured a refocus would be in order.

Ah, didn't realize your charecter was a mind reader...
;)

Detritus
11-25-2009, 10:05 AM
Well we had BB aiming for his enemy and Chim trying to get an admin job, I figured a refocus would be in order.
Refocus by stating that stopping Samantha should be a high priority without mentioning capturing Sidana, when that's what the whole meeting has been about? That makes no sense.

Detritus
11-25-2009, 12:37 PM
FYI, I'm about to leave for the airport to head up to Seattle, returning to LA on Monday. I'm sure I'll be able to check in on the game from time to time, but it may not be as regular as usual.

Detritus
11-30-2009, 06:17 AM
We're going to pick up a new player as a result of my trip to the Ho3G this weekend: Col. Leighton Beaumont, an 8th generation Tremere, as played by hidufel. The colonel comes from Victorian England, and served in Africa for around a quarter century or so before being embraced in Cairo circa 1880. The mechanical side of his PC is pretty much finished, and I'll post it as soon as I can.

I'm going to do something a bit different with the colonel's intro thread. Since he was in England during WWII, I'm going to say that he was in on the ritual invocation of the archangels on Lammas Night, 1940, as part of the arcane effort to dissuade Hitler from invading England. In a nutshell, the colonel will learn of events in New Orleans from the Prince of London, and that will trigger a reminiscence on the colonel's part. There will be two distinct scenes in the flashback: a brief scene covering the planning of the ritual in London, and then the scene of the ritual itself at Glastonbury Tor.

He has a bit of status within the Camarilla, and this will be the episode that netted him that status. He'll also recognize several of the elder NPCs in New Orleans, having at the very least worked with them the one time at Glastonbury. In fact, now that I think about it, Meerlinda is going to ask for him by name to come to New Orleans, having remembered his part in that Lammas Night ritual.

hidufel
11-30-2009, 11:20 PM
Thanks, Detritus, for allowing to participate! I am looking forward to interacting with everyone here. =0)

Kalzazz
11-30-2009, 11:25 PM
Awesome

Tremere are cool

Detritus
12-03-2009, 03:55 AM
OK, got the colonel's first IC thread rolling tonight. I think there's ju-u-u-u-ust enough time to get him to New Orleans right as the hunt begins, but I suspect that the folks already in the city will want to do a bit more planning, so Leighton's intro thread will probably range somewhat further than have others in the past.

Also, I exchanged PMs with Huxley, and he digs on being part of the group that summons Samantha, so that will be reflected in any further personnel assignments going forward.

hidufel
12-03-2009, 07:43 PM
to get things understood, as far as clan structure...

regent of a clan in a city is basically the one in charge of that clan and its goings on?

Primogen of a clan in that city, is the oldest vampire in the clan residing, but not necessarily as the regent?

both are subject to the city's prince, which is basically the top ruler of all vampire in the city?

Detritus
12-03-2009, 08:01 PM
to get things understood, as far as clan structure...

regent of a clan in a city is basically the one in charge of that clan and its goings on?

Primogen of a clan in that city, is the oldest vampire in the clan residing, but not necessarily as the regent?

both are subject to the city's prince, which is basically the top ruler of all vampire in the city?
The Tremere are a bit unusual in this regard.

Normally, the Prince is top dog in a city, and the Primogen are the leaders of the various clans (besides the Prince's own clan).

The Tremere clan structure usually places the Regent at the head of the clan hierarchy in a city, with regard to the clan's own operations in that city. The Regent, roughly speaking, sets clan policy for a city.

The Tremere Primogen represents clan interests in dealings with other clans. The Tremere themselves would regard the relationship between Regent and Primogen as something similar to President and Secretary of State. However, the Primogen may well wield more political influence than the Regent in their home city, given the Primogen's greater exposure to and dealings with influential members of other clans.

Other clans don't have Regents as such, that's strictly a Tremere thing. Other clans' Primogen fulfill both the Tremere Regent and Primogen roles. It's also the case that sometime the same Tremere is both Regent and Primogen, particularly in smaller cities.

On the other end, when a Tremere is Prince of a city, it sometimes is the case that the Prince is also Regent, and sometimes not. In Leighton's case, he's being put in charge of the (as yet to be established) Tremere Chantry, despite the Prince of New Orleans (Rebekka) being Tremere, because of his military experience, given the impending violent conflict that is very likely to befall the city.

hidufel
12-03-2009, 08:12 PM
Thank you that does clear up a few questions. these Tremere don't make anything simple, eh? =0)

Detritus
12-05-2009, 03:35 PM
I'm heading down to San Diego for the weekend. I should be able to check in from time to time while I'm down there.

Looking intermediate-term, the preparations for the rocket launch in February have officially entered "hair on fire" mode, or will as of Monday. I suspect we're going to get the worst of both worlds, in that we'll work our asses off the next few weeks but still not be ready to deploy to New Mexico after New Year's. Those of us closest to the experimental hardware think that there's a good 2-3 months worth of work to finish rebuilding the experiment and testing the rebuilt payload before we're ready to ship to the field, but we haven't managed to convince the PI of this yet.

Anyways, all of which to say that I'm not sure how much time I'll have the next few weeks. I'm sure I'll be able to carve out some time, but we're also headed into kind of a complicated operation that will require the PCs to plan out actions on multiple sites, and be relatively coordinated from site to site as well, so it could be a bit slow going when things get busy at my end.

hidufel
12-06-2009, 08:17 PM
I am getting the idea thelre instituting leighton as regent of new orliens... rather then just the tremere? Is it for the city or for just the tremere?

Detritus
12-06-2009, 11:18 PM
I am getting the idea thelre instituting leighton as regent of new orliens... rather then just the tremere? Is it for the city or for just the tremere?
Regent is purely a Tremere thing in the World of Darkness. The office of Seneschal, which is roughly equivalent to "vice-Prince," is currently held by Bonnie (who happens to be one of Gwynnis's childer). Leighton will head up the Tremere Chantry in New Orleans. Presently, there is no physical site for the Chantry, the old one was destroyed during Katrina.

hidufel
12-07-2009, 03:13 AM
ok thanks... the last post sort of had me confused is all.

Detritus
12-15-2009, 02:59 AM
OK, Jack may have dropped a turd in the punch bowl with his previous Samantha-prioritization suggestion, but he's right about the usefulness photos, or the next best thing, eyewitness accounts, of Samantha + Black Spiral Dancers when you go to meet the non-BSD Garou. There are two NPC eyewitnesses, if y'all want to go that route. :sagrin:

Incidentally, the Filthy Rich advantage + being a Tremere for 125 years = Hella crazy magic bling. I'm just sayin'.

Brother Brian
12-15-2009, 09:28 AM
OK, Jack may have dropped a turd in the punch bowl with his previous Samantha-prioritization suggestion, but he's right about the usefulness photos, or the next best thing, eyewitness accounts, of Samantha + Black Spiral Dancers when you go to meet the non-BSD Garou. There are two NPC eyewitnesses, if y'all want to go that route. :sagrin:

Incidentally, the Filthy Rich advantage + being a Tremere for 125 years = Hella crazy magic bling. I'm just sayin'.

Yeah, unfortunatly Francois wouldn't know a BSD from an STD, and couldn't tell the difference between a Get of Fenris and a White Howler.

SD Anderson
12-15-2009, 10:40 AM
Well strictly speaking WE know the Garou who were with her are dancers b/c of NPC made IDing. So on that basis, Garou with her are known BSDs even vamps can identify. It's a bet, but all in all a safe one that Werewolf Elders would be able to ID them as Dancers too.

Brother Brian
12-15-2009, 12:10 PM
Well strictly speaking WE know the Garou who were with her are dancers b/c of NPC made IDing. So on that basis, Garou with her are known BSDs even vamps can identify. It's a bet, but all in all a safe one that Werewolf Elders would be able to ID them as Dancers too.

Right, so Francois heard someone call them Black Spiral Dancers. But with zero dots of Garou Lore, he doesn't even know what that means. (Contextually he can assume it's some sort of faction within the Garou politick, but that's it.)

Detritus
12-15-2009, 03:08 PM
Any eyewitness would be able to attest to the fact of the insectile carapaces and orange blood of the Garou encountered in the Umbra, not to mention the insect-men that were with them. Though, that's also true of the NPCs in question, too.

Detritus
01-10-2010, 11:30 PM
OK, Jack's tenability as a PC has taken a pretty dramatic turn for the worse in recent weeks, so much so that he's about to be made into an example. A lethal example. Turns out, the German Prince is a bit touchy about Hitler comparisons, especially those that implicitly make her out to be on der Führer's side. Who could have predicted that?

You needn't worry about coming up with a replacement PC, SD.

Kalzazz
01-11-2010, 03:20 AM
Whoa . . . . Leo is the only one left

SD Anderson
01-11-2010, 04:55 AM
OK, Jack's tenability as a PC has taken a pretty dramatic turn for the worse in recent weeks, so much so that he's about to be made into an example. A lethal example. Turns out, the German Prince is a bit touchy about Hitler comparisons, especially those that implicitly make her out to be on der Führer's side. Who could have predicted that?

You needn't worry about coming up with a replacement PC, SD.

Just a technical note; Jack made NO hitler reference. Gwynnis did.


No one to tell you how (pre-dawn Wed. 4/4/07) Post #44.


"I sprecken no doitch. So what is she saying?" is Not a Hitler Comparison.

I'm happy to be gone.

Detritus
01-13-2010, 12:04 AM
OK, Jake is going to get a chance to do a bit of hacking, starting off small at first, and we'll see where it goes from there.

Rosalyn is heading upstairs for a Tarot reading. In order to facilitate the reading being more interactive, I'm amending her character sheet to include a half-point in Cartomancy. That gives her a skill of 14, which means she should be able to play along with each turn of the cards.

Both of these scenes will get their own threads. I'll have dice-rolling instructions for both Chim and Kal at the start of their respective threads. The most recent die roller in the Dice Roller et al. thread still looks OK.

François and Leo will remain in the current IC thread. I leave it up to one of you to either kick off a discussion of the Garou, or perhaps have your own little post-mortem of recent events in the parlor. Or other, I suppose...

Brother Brian
01-13-2010, 12:44 PM
Before I go off on a side tangent in charecter:

1. In my experiance, what Rebekka did was a twisting of the Tradition of Domain so badly that the vast majority of kindred would be shocked.

2. Is the mansion in fact Elysium?

(My plan is to write to the Brujah Justicar. Francois has concerns that the unholy Tremere* have ininuated themselves into this environment for their clan's benefit, not the Camarillas. Further, he believes that Gwynnis is being manipulated by them.)

* Hey, I'm a Brujah. You know, the only clan that supported the Salubri when Tremere diablorised Salot.

Detritus
01-13-2010, 02:27 PM
Before I go off on a side tangent in charecter:

1. In my experiance, what Rebekka did was a twisting of the Tradition of Domain so badly that the vast majority of kindred would be shocked.
Fine. She did pretty much lose her shit.

2. Is the mansion in fact Elysium?
No. It never was to begin with, but it was a minor enough of a point that I never felt that François needed to be corrected on the matter.

(My plan is to write to the Brujah Justicar. Francois has concerns that the unholy Tremere* have ininuated themselves into this environment for their clan's benefit, not the Camarillas. Further, he believes that Gwynnis is being manipulated by them.)

* Hey, I'm a Brujah. You know, the only clan that supported the Salubri when Tremere diablorised Salot.
Fair enough. François is also in a position to know that the G-woman has other pressures that she's working under that could be influencing her, too.

Brother Brian
01-13-2010, 02:46 PM
Cool. I'll create a seperate thread with the letter, which we'll say he wrote prior to turning in for the day?

Detritus
01-13-2010, 03:24 PM
Cool. I'll create a seperate thread with the letter, which we'll say he wrote prior to turning in for the day?
Sure, that timing's OK. Another issue that might be relevant to the letter:

Crusher claims to be an archon of Don Cruez, the Brujah Justicar, who was attempting to infiltrate the Sabbat. There's some chance that he's been compromised by the Sabbat instead, and even that Don Cruez's own vitae may have fallen into their hands. Rebekka et al. are currently trying to break Crusher of any such ties, but they're doing so by binding him in a fashion similar to the way the Sabbat bind themselves.

Detritus
01-22-2010, 05:02 PM
FYI, I'm going to be on travel over the weekend, so I don't know how much attention I'll be able to pay to the game in that time.

Detritus
01-31-2010, 09:55 PM
OK, the narrative has been a bit fractured for a while, which is fine, but it does make things somewhat difficult to keep track of. I'm going to try to consolidate things some as follows:

There's going to be another meeting at around 430 am at the mansion, just before those meeting with Roman's Garou kinfolk contact head off to do that, to arrange who will be providing the back-up for that meeting. Jake can also present his findings at this meeting. He's probably going to want to do some follow-up on what he's found, and he may also be tapped to be one of the back-ups for the meeting at NO City Park, since the address he has is not too far away from the park. It will most likely be Anneke and Dee Dee who will be running this meeting, since it's close enough to the planning of repelling a potential Sabbat invasion that Anneke will have precedence over Rebekka.

I've also decided that Kal should play Sidana during the actual battle at Glastonbury Tor in Leighton's prelude thread. In general terms, what's going to happen is that there's at least one more card in Rosalyn's reading that suggests that it might be a good idea for Rosalyn to try to get some more of her memories back. This will spark a memory recovery session after the reading, in which the first memory recovered will be the battle at Glastonbury Tor on Lammas Night, 1940.

I haven't exactly decided what will happen with the second battle drill in Leighton's thread, but I want the end of Rosalyn's reading and the beginning of the Lammas Night battle to be more or less synced up in real time. There will be a few days at least before that happens, because I also want to insert a brief vision for Rosalyn after Card Six in her reading gets turned up, and I need to write that out. I may end up playing Cards 7-10 in one post to speed things along in the reading thread. If hidufel wants to play out the second battle drill, we can do that, too, and that will take a while to finish, and can probably permit the one card per post rate in Rosalyn's thread that has happened thus far.

After the battle is finished, Leighton will arrive in New Orleans and be presented to the Prince, while François, Leo, and Jake are in the field. Rosalyn will be there, although Leighton will recognize her as Sidana at first. It probably won't be until after sunset when all 5 PCs are in the same room together. François's conversation with Charles can continue concurrently with these other threads, as is already happening.

If there's anything else that you feel I'm glossing over with this plan that needs covering, let me know, and we'll figure something out.

Kalzazz
01-31-2010, 10:09 PM
I get to play a 6th gen vampire in the epic battle to decide the Fate of the Free World as we know it? Det, you rock!

Detritus
01-31-2010, 10:31 PM
I get to play a 6th gen vampire in the epic battle to decide the Fate of the Free World as we know it? Det, you rock!
Yeah, just remember this is the vampire you're going to be trying to capture in a night or two. :sagrin:

Kalzazz
01-31-2010, 10:32 PM
And a weaker version considering shes yet to gain all the XP for making the world safe for democracy

Ulp

hidufel
02-01-2010, 11:07 AM
Det i have no problem rolling a second drill into narative, if that will help speed things along.

Detritus
02-01-2010, 05:51 PM
Det i have no problem rolling a second drill into narative, if that will help speed things along.
We'll see how it goes...

In general news, I'm not going to be able to reply in-character to any threads until this evening at the earliest. It is looking to be a busy day and night in the lab. It's certainly shaped up that way up to lunchtime, at least.

Detritus
02-05-2010, 11:06 PM
I'm heading down to San Diego for the weekend. It's possible I could be scarce during the time I'm down there.

Detritus
02-08-2010, 05:00 PM
OK, I made the executive decision to lay out the final four cards in Rosalyn's reading in one post. Partly this is to move things forward far enough that Rosalyn's memory recovery can get tied into the events in the Leighton prelude thread. Also, there's going to be a bit of chatter about events in the parlor before the actual memory recovery is initiated.

In the "War Duchess" thread, the ball is in François/Leo's court as to the question of whether they want to leave any personal weaponry with the backup force. Presumably it's not necessary for Leo, since he isn't all that good with guns, but it could be a different story with François.

Detritus
02-10-2010, 09:17 AM
I need to write an intro to the fight scene in the Leighton thread, which is now set up to be the Leighton & Sidana thread. I also have to reconstruct Sidana, whose character sheet sadly only resides on my now-defunct Mac, which is in San Diego in any case.

I also think the War Duchess thread is going to end up being pretty short. When everyone goes into the field, there will be a new thread, and possibly two.

Kalzazz
02-10-2010, 06:40 PM
I dont think your last post can really be replied to here?

Detritus
02-10-2010, 06:56 PM
I dont think your last post can really be replied to here?
Yeah, things are in a holding pattern with you and hidufel until I can get them going again in the Leighton prelude thread. It could be a day or so before that happens, I don't know. It's about to get very busy in the lab, so I'm trying to get through as much stuff as possible today, before I get really busy starting tomorrow or Friday, but I can't really work on Sidana's character sheet in the lab. Sorry.

Detritus
02-13-2010, 04:53 PM
OK, I'm back for now, things got even busier than I was expecting a few days ago. I have to finish up a few last notes on Sidana, then I'll send what I have to Kal, and then I'll get things rolling on all fronts again.

Detritus
02-16-2010, 11:47 PM
Sorry, I've been swamped the past few days. Might not be for another day or two before I can really get things rolling. I'll see how I'm feeling tonight, but I'm coming off 6 of the last 7 days of being in the lab 10-12 hours a day, and even the "day off" had a little time in the lab.

Chimaera
02-17-2010, 09:52 AM
Take your time, dude. One of the benefits of this format is exactly that: much more relaxed time pressure. :)

Kalzazz
02-18-2010, 04:57 PM
Am I now Sidana in the flashback thread, or not yet?

Detritus
02-18-2010, 05:40 PM
Am I now Sidana in the flashback thread, or not yet?
Yes, you are.

hidufel
02-19-2010, 10:32 AM
sorry, i been sick a while. i havent looked at the board in a bit. checkin out the threads today.

Detritus
02-19-2010, 11:34 AM
No worries, I've been fairly busy the past week, so things have been kind of slow in that time.

hidufel
03-01-2010, 12:29 PM
I am slammed at work right now... and have put in over 12 hours overtime this weekend at work. i may not get a chance to fully respond properly until tonight on the thread im involved in.

Chimaera
03-01-2010, 01:07 PM
I still find myself in the embarrassing situation of not knowing WTF to say... I've just knocked on a stranger's door in the wee hours of the morning without a frigging clue as to what approach to take. So much for the silver-tongued expert con-man...

:crap:

Detritus
03-01-2010, 08:06 PM
Don't worry, I'm in the flavor country of making cables for the next day or so.

I do have something that I was going to wait for a few exchanges before introducing into Jake's thread, but maybe I'll move it up to help loosen his tongue. I'm sure it will, in some way.

Kalzazz
03-11-2010, 11:18 PM
Spring break has arrived so may be some spottiness

Detritus
03-11-2010, 11:32 PM
Spring break has arrived so may be some spottiness
It's OK. You're probably a couple of rounds ahead of hidufel, anyways, so any spottiness will give him some time to catch up.

Detritus
03-17-2010, 03:18 PM
So... turns out I'm stranded in San Diego while my car gets fixed. I won't be returning to Pasadena until Thursday night at the earliest. I'm going to be treating this as an impromptu staycation in San Diego, which means I'll have (or already have had) the time to write out some of the things I mentioned in the Rosalyn Quinnell thread. I'll be available to reply to in-character posts as well during this time, of course.

Detritus
03-18-2010, 07:49 PM
I'm going to take a bit of time to think about who will be present for the report of the meeting with the Garou. I would have liked all the PCs to be present for that, including Leighton. We might still go that way, but some players would then be active in two threads. Not an insurmountable problem, but it takes a little attention to keep things straight.

In the meantime, I'm also going to work out the second half of Sidana's history, both for Kal's benefit and also because the exercise helps give some shape to the histories of some of the prime movers amongst the NPCs in the campaign.

Detritus
03-22-2010, 07:12 PM
I've decided that I do want all the PCs there for the final meeting before sunrise. Leighton will introduce himself to the Prince (as will the two Kindred he's traveling with), François and Leo can give their report, Jake can do whatever's appropriate as a result of his current thread. Gwynnis will want to be present, also, which means Rosalyn will be there, though she may not have much to say.

The 1940 battle will continue in parallel until it wraps up in the natural course of events.

hidufel
03-23-2010, 10:51 AM
Thatll work for me, i think. I dont think it shou7ld be a problem trying to be in two encounters, hoepfully! (though it would be weird if leighton gets iced in 1940! lol)

Detritus
03-24-2010, 03:05 AM
Thatll work for me, i think. I dont think it shou7ld be a problem trying to be in two encounters, hoepfully! (though it would be weird if leighton gets iced in 1940! lol)
Leighton won't get iced, but he could get knocked into torpor. Same for Sidana, I guess; I have her Humanity being high enough that she would recover from torpor in time enough to fulfill her role in the flashback in the tarot reading thread, which occurred six weeks after Lammas Night.

Speaking of whom, Sidana is a couple of turns behind Leighton in the 1940 thread. It'd be nice to get the ball rolling in that thread again, if at all possible.

Also, I'm planning on having Jake et al. show up in the middle of the meeting of the current IC thread for everyone else. There's a fair amount to talk about, and I think Jake's current thread is actually pretty close to a wrap, so I'm pretty sure that will be the eventual timing of things, that the trip to Bobby & Annie's wraps up before the discussion of the meeting with the Garou. There isn't huge time pressure there, though.

Kalzazz
03-24-2010, 03:17 AM
Oops, sorry, I will reply

Kalzazz
03-31-2010, 01:58 PM
Sorry, Time Series exam today, will try and reply tonught

Detritus
03-31-2010, 04:34 PM
Sorry, Time Series exam today, will try and reply tonught
If you have to prioritize, respond to the 1940 thread first. While you're free to also reply in the modern-day thread, I've tried to structure that discussion to be able to proceed with minimal input from Rosalyn.

Jake et al. will be entering the current IC thread taking place at the mansion shortly. I'm thinking about how their entrance will be received at the moment, and how that cashes out in writing.

Kalzazz
04-01-2010, 01:49 AM
Sorry, feeling utterly dead

But 86 on test, yay! Thats an A in this class

Detritus
04-01-2010, 03:18 AM
Sorry, feeling utterly dead

But 86 on test, yay! Thats an A in this class
Congrats on your grade, nicely done. Your studies are more important than the game, don't worry about it.

Detritus
04-05-2010, 09:06 PM
I deleted the post where Jake et al. walk into the room, since there were some PC replies that are best dealt with before Jake gives his report. I think it'll be easiest this way. I'll repost Jake & company's return once those interim trains of replies have played themselves out.

Detritus
04-20-2010, 01:06 AM
I'm in New Mexico for the next week. I should have time to pop in every so often even while I'm out here, but it will probably be a bit more irregular than normal.

Detritus
04-22-2010, 05:24 PM
One minor continuity note, I dropped one of the NPCs that arrived with Leighton (Elliott) in the current IC thread, so I edited things so that he's in the parlor for the moment.

In bigger game news, hidufel is leaving the game because of time issues, among other things. Col. Beaumont will still show up from time to time in the game, but as an NPC. I've left the door open for him to return if he anticipates getting more time in the future. As a result of this, I'm going to just narrate out the ending of the "Summoned In Haste" thread, maybe even just with bullet points as to what happens.

Also, Rosalyn will snap out of her reverie, so she can be part of the scene in the parlor now, though she might not have anything specific to contribute right away. I have a short bit to write following the flashback-with-the-flashback in Rosalyn's character sheet thread, too, but that shouldn't be a hindrance to Rosalyn's participation in the current IC thread.

There needs to be some sorting out of who owes whom what as a result of certain actions in the current thread as well. Certainly, someone owes Jake a little something for the trouble of his cracked clavicle, although it's not clear to me right now exactly who that will be, and it might also be the case that Leo could be a little in debt to Muaziz for his frenzy-abatement technique. We'll see how things play out.